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ETEC 512/712 Human Performance Technology |
Syllabus | Assignments |
I look forward to meeting you Tuesday, September 2, the first day of class. This should be an exciting year for all of us. For you, the year guides you through the fundamental concepts and skills in your chosen field through a vareity of formal and informal experiences. For me and Ann-Louise Davidson, the instructor for the other section of this course, this year provides an opportunity to collaborate for the first time and re-designing this course and provide you with the most valuable learning experience possible.
In case you're wondering what Human Performance Technology (HPT) is, it refers to a set of theories, processes, and practices that guide practicing instructional designers in their work. These theories, processes, and practices are based on the assumption that the core work of instructional designers is not merely to teach but, rather, to work with the sponsors who hire us to help learners become more measurably effective in a designated activity.
Human performance technology emerges from a realization by instructional designers that courses, alone, often do not produce the desired changes in performance. That's because, on further investigation of a situation, the intended learners do have the skills and knowledge needed to perform, but some other factors that affect learners' ability to perform the intended tasks in the desired way need to be addressed. One can teach ad infinitum but until those other factors are addressed, performance will not change. In response, instructional designers have taken a broader view of the work and often feel compelled to recommend interventions (as the solutions to performance issues are called) other than learning interventions when the intended learners already have mastered the basic sklls and knowledge.
To reflect this broader focus, many senior instructional designers refer to themselves as performance technologists or performance improvement specialists. (Generally, instructional designers need several years' of increasingly complex work experience before they are fully ready to assume the roles of performance technologists.) Although performance technologists still primarily design training programs, they sometimes recommend and develop other types of interventions to help build the desired performance.
Extremely experienced performance technologists become performance consultants. In this role, performance consultants continue to address the performance problems of individuals, but also address performance issues at the organizational level, and become involved in interventions such as organizational development and restructuring.
This course introduces you to HPT in stages:
To develop your instructional design skills, you experience this entire process by assessing the needs for a learning program, describing the requirements, preparing the designs, and preparing an initial draft of the program as well as a plan for assessing whether it met its objectives. You also prepare a process portfolio, in which you not only place the completed parts of the project, but also reflect on the what you learned when developing them.
To develop these skills, you revise your needs assessment to address broader performance issues, develop the plan for a performance improvement campaign as well as a second intervention--one that does not involve instruction. You also contribute additional content to your portfolio.
In addition, because this is a required, year-long course, it also strives to do two other things:
To learn more about human performance technology, read What Is Human Performance Technology?
To help me best meet your learning needs, would you please complete the Student Information Form and return it to me by e-mail by Tuesday, September 9, the beginning of the second week of classes.
If you have questions before class begins, please contact me.
Saul Carliner
saulcarliner@gmail.com
http://education.concordia.ca/~scarliner
Last updated: 30 August 2008
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